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Rather than recreate this for the English title, the developers simply removed the letters, leaving just the blue background as the boulders fall away. In the opening sequence for the Japanese version, when the Clancers are thrown away from the screen, the characters in the logo appear as the boulders scatter, arriving one at a time and rotating in place. The international versions show the Nintendo 64 logo before the Enix logo, which is absent from the Japanese version. Pressing R will also change the color of the text to black or white. cannot exit unless bit is unset.ĭisplays data on the four sound effect channels. Print some Hex data about on-screen objectsįorces pause menu.
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Switches from perspective or orthographic viewing (on by default) Use L and R to slow / restore gameplay speed There is a 16-bitfeild (800BC3BC for JAP, 800BC69C for USA 1.0, 800BE6AC for USA 1.1) that still has some debug features active.these include: Pressing Start again returns to the title screen. Use the D-Pad to change the values and A to play your desired sound.
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On the title screen, press and hold L, A, C-Left, C-Right and press Start. (Source: Original TCRF research) Sound Test D-Pad Left / Right to change level digits (where applicable).D-Pad Up / Down to move through the menu.With the code on below, at anytime during game, press L + R + Z to enable the menu. The game has graphics for all buttons on the N64 controller but only uses the L and R buttons.Ī hidden level select can be accessed with the following GameShark code. Marina's Lifebar icon has 3 unused expressions looking up and down.Įarlier versions of background graphics used in The Day Before Level which look completely different from the final ones.
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